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ADbg db887f6d37 update 10 hónapja
ddk db887f6d37 update 10 hónapja
tinyxml db887f6d37 update 10 hónapja
ACM.cpp db887f6d37 update 10 hónapja
ACM.h db887f6d37 update 10 hónapja
ACMStream.cpp db887f6d37 update 10 hónapja
ACMStream.h db887f6d37 update 10 hónapja
AEncodeProperties.cpp db887f6d37 update 10 hónapja
AEncodeProperties.h db887f6d37 update 10 hónapja
DecodeStream.cpp db887f6d37 update 10 hónapja
DecodeStream.h db887f6d37 update 10 hónapja
LameACM.inf db887f6d37 update 10 hónapja
Makefile.am db887f6d37 update 10 hónapja
Makefile.in db887f6d37 update 10 hónapja
TODO db887f6d37 update 10 hónapja
acm.rc db887f6d37 update 10 hónapja
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lame.ico db887f6d37 update 10 hónapja
lameACM.def db887f6d37 update 10 hónapja
lame_acm.xml db887f6d37 update 10 hónapja
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readme.txt db887f6d37 update 10 hónapja
resource.h db887f6d37 update 10 hónapja

readme.txt

In order to build this codec, you need the Windows98 DDK from Microsoft. It can also work
with the Windows2000/ME/XP/2003 DDK:

http://www.microsoft.com/ddk/

Alternatively, the required headers are also available in CYGWIN+w32api, MINGW32 or Wine :

http://www.cygwin.com/
http://www.mingw.org/
http://www.winehq.com/


If you do not have a ddk, you should be able to use the alternative msacmdrv.h provided
with this ACM codec. It is not used by default because it would probably broke any real
DDK already installed.



---------------

Define ENABLE_DECODING if you want to use the decoding (alpha state, doesn't decode at the
moment, so use it only if you plan to develop)

---------------

To release this codec you will need :
- lameACM.acm (result of the build process)
- lameACM.inf
- lame_acm.xml (where the initial configuration is stored)