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- /*
- * MP3 quantization, intrinsics functions
- *
- * Copyright (c) 2005-2006 Gabriel Bouvigne
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
- * Boston, MA 02111-1307, USA.
- */
- #ifdef HAVE_CONFIG_H
- # include <config.h>
- #endif
- #include "lame.h"
- #include "machine.h"
- #include "encoder.h"
- #include "util.h"
- #include "lame_intrin.h"
- #ifdef HAVE_XMMINTRIN_H
- #include <xmmintrin.h>
- typedef union {
- int32_t _i_32[4]; /* unions are initialized by its first member */
- float _float[4];
- __m128 _m128;
- } vecfloat_union;
- #define TRI_SIZE (5-1) /* 1024 = 4**5 */
- static const FLOAT costab[TRI_SIZE * 2] = {
- 9.238795325112867e-01, 3.826834323650898e-01,
- 9.951847266721969e-01, 9.801714032956060e-02,
- 9.996988186962042e-01, 2.454122852291229e-02,
- 9.999811752826011e-01, 6.135884649154475e-03
- };
- /* make sure functions with SSE instructions maintain their own properly aligned stack */
- #if defined (__GNUC__) && ((__GNUC__ > 4) || ((__GNUC__ == 4) && (__GNUC_MINOR__ >= 2)))
- #define SSE_FUNCTION __attribute__((force_align_arg_pointer))
- #else
- #define SSE_FUNCTION
- #endif
- SSE_FUNCTION void
- init_xrpow_core_sse(gr_info * const cod_info, FLOAT xrpow[576], int upper, FLOAT * sum)
- {
- int i;
- float tmp_max = 0;
- float tmp_sum = 0;
- int upper4 = (upper / 4) * 4;
- int rest = upper-upper4;
- const vecfloat_union fabs_mask = {{ 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF }};
- const __m128 vec_fabs_mask = _mm_loadu_ps(&fabs_mask._float[0]);
- vecfloat_union vec_xrpow_max;
- vecfloat_union vec_sum;
- vecfloat_union vec_tmp;
- _mm_prefetch((char *) cod_info->xr, _MM_HINT_T0);
- _mm_prefetch((char *) xrpow, _MM_HINT_T0);
- vec_xrpow_max._m128 = _mm_set_ps1(0);
- vec_sum._m128 = _mm_set_ps1(0);
- for (i = 0; i < upper4; i += 4) {
- vec_tmp._m128 = _mm_loadu_ps(&(cod_info->xr[i])); /* load */
- vec_tmp._m128 = _mm_and_ps(vec_tmp._m128, vec_fabs_mask); /* fabs */
- vec_sum._m128 = _mm_add_ps(vec_sum._m128, vec_tmp._m128);
- vec_tmp._m128 = _mm_sqrt_ps(_mm_mul_ps(vec_tmp._m128, _mm_sqrt_ps(vec_tmp._m128)));
- vec_xrpow_max._m128 = _mm_max_ps(vec_xrpow_max._m128, vec_tmp._m128); /* retrieve max */
- _mm_storeu_ps(&(xrpow[i]), vec_tmp._m128); /* store into xrpow[] */
- }
- vec_tmp._m128 = _mm_set_ps1(0);
- switch (rest) {
- case 3: vec_tmp._float[2] = cod_info->xr[upper4+2];
- case 2: vec_tmp._float[1] = cod_info->xr[upper4+1];
- case 1: vec_tmp._float[0] = cod_info->xr[upper4+0];
- vec_tmp._m128 = _mm_and_ps(vec_tmp._m128, vec_fabs_mask); /* fabs */
- vec_sum._m128 = _mm_add_ps(vec_sum._m128, vec_tmp._m128);
- vec_tmp._m128 = _mm_sqrt_ps(_mm_mul_ps(vec_tmp._m128, _mm_sqrt_ps(vec_tmp._m128)));
- vec_xrpow_max._m128 = _mm_max_ps(vec_xrpow_max._m128, vec_tmp._m128); /* retrieve max */
- switch (rest) {
- case 3: xrpow[upper4+2] = vec_tmp._float[2];
- case 2: xrpow[upper4+1] = vec_tmp._float[1];
- case 1: xrpow[upper4+0] = vec_tmp._float[0];
- default:
- break;
- }
- default:
- break;
- }
- tmp_sum = vec_sum._float[0] + vec_sum._float[1] + vec_sum._float[2] + vec_sum._float[3];
- {
- float ma = vec_xrpow_max._float[0] > vec_xrpow_max._float[1]
- ? vec_xrpow_max._float[0] : vec_xrpow_max._float[1];
- float mb = vec_xrpow_max._float[2] > vec_xrpow_max._float[3]
- ? vec_xrpow_max._float[2] : vec_xrpow_max._float[3];
- tmp_max = ma > mb ? ma : mb;
- }
- cod_info->xrpow_max = tmp_max;
- *sum = tmp_sum;
- }
- SSE_FUNCTION static void
- store4(__m128 v, float* f0, float* f1, float* f2, float* f3)
- {
- vecfloat_union r;
- r._m128 = v;
- *f0 = r._float[0];
- *f1 = r._float[1];
- *f2 = r._float[2];
- *f3 = r._float[3];
- }
- SSE_FUNCTION void
- fht_SSE2(FLOAT * fz, int n)
- {
- const FLOAT *tri = costab;
- int k4;
- FLOAT *fi, *gi;
- FLOAT const *fn;
- n <<= 1; /* to get BLKSIZE, because of 3DNow! ASM routine */
- fn = fz + n;
- k4 = 4;
- do {
- FLOAT s1, c1;
- int i, k1, k2, k3, kx;
- kx = k4 >> 1;
- k1 = k4;
- k2 = k4 << 1;
- k3 = k2 + k1;
- k4 = k2 << 1;
- fi = fz;
- gi = fi + kx;
- do {
- FLOAT f0, f1, f2, f3;
- f1 = fi[0] - fi[k1];
- f0 = fi[0] + fi[k1];
- f3 = fi[k2] - fi[k3];
- f2 = fi[k2] + fi[k3];
- fi[k2] = f0 - f2;
- fi[0] = f0 + f2;
- fi[k3] = f1 - f3;
- fi[k1] = f1 + f3;
- f1 = gi[0] - gi[k1];
- f0 = gi[0] + gi[k1];
- f3 = SQRT2 * gi[k3];
- f2 = SQRT2 * gi[k2];
- gi[k2] = f0 - f2;
- gi[0] = f0 + f2;
- gi[k3] = f1 - f3;
- gi[k1] = f1 + f3;
- gi += k4;
- fi += k4;
- } while (fi < fn);
- c1 = tri[0];
- s1 = tri[1];
- for (i = 1; i < kx; i++) {
- __m128 v_s2;
- __m128 v_c2;
- __m128 v_c1;
- __m128 v_s1;
- FLOAT c2, s2, s1_2 = s1+s1;
- c2 = 1 - s1_2 * s1;
- s2 = s1_2 * c1;
- fi = fz + i;
- gi = fz + k1 - i;
- v_c1 = _mm_set_ps1(c1);
- v_s1 = _mm_set_ps1(s1);
- v_c2 = _mm_set_ps1(c2);
- v_s2 = _mm_set_ps1(s2);
- {
- static const vecfloat_union sign_mask = {{0x80000000,0,0,0}};
- v_c1 = _mm_xor_ps(sign_mask._m128, v_c1); /* v_c1 := {-c1, +c1, +c1, +c1} */
- }
- {
- static const vecfloat_union sign_mask = {{0,0x80000000,0,0}};
- v_s1 = _mm_xor_ps(sign_mask._m128, v_s1); /* v_s1 := {+s1, -s1, +s1, +s1} */
- }
- {
- static const vecfloat_union sign_mask = {{0,0,0x80000000,0x80000000}};
- v_c2 = _mm_xor_ps(sign_mask._m128, v_c2); /* v_c2 := {+c2, +c2, -c2, -c2} */
- }
- do {
- __m128 p, q, r;
- q = _mm_setr_ps(fi[k1], fi[k3], gi[k1], gi[k3]); /* Q := {fi_k1,fi_k3,gi_k1,gi_k3}*/
- p = _mm_mul_ps(_mm_set_ps1(s2), q); /* P := s2 * Q */
- q = _mm_mul_ps(v_c2, q); /* Q := c2 * Q */
- q = _mm_shuffle_ps(q, q, _MM_SHUFFLE(1,0,3,2)); /* Q := {-c2*gi_k1,-c2*gi_k3,c2*fi_k1,c2*fi_k3} */
- p = _mm_add_ps(p, q);
-
- r = _mm_setr_ps(gi[0], gi[k2], fi[0], fi[k2]); /* R := {gi_0,gi_k2,fi_0,fi_k2} */
- q = _mm_sub_ps(r, p); /* Q := {gi_0-p0,gi_k2-p1,fi_0-p2,fi_k2-p3} */
- r = _mm_add_ps(r, p); /* R := {gi_0+p0,gi_k2+p1,fi_0+p2,fi_k2+p3} */
- p = _mm_shuffle_ps(q, r, _MM_SHUFFLE(2,0,2,0)); /* P := {q0,q2,r0,r2} */
- p = _mm_shuffle_ps(p, p, _MM_SHUFFLE(3,1,2,0)); /* P := {q0,r0,q2,r2} */
- q = _mm_shuffle_ps(q, r, _MM_SHUFFLE(3,1,3,1)); /* Q := {q1,q3,r1,r3} */
- r = _mm_mul_ps(v_c1, q);
- q = _mm_mul_ps(v_s1, q);
- q = _mm_shuffle_ps(q, q, _MM_SHUFFLE(0,1,2,3)); /* Q := {q3,q2,q1,q0} */
- q = _mm_add_ps(q, r);
- store4(_mm_sub_ps(p, q), &gi[k3], &gi[k2], &fi[k3], &fi[k2]);
- store4(_mm_add_ps(p, q), &gi[k1], &gi[ 0], &fi[k1], &fi[ 0]);
- gi += k4;
- fi += k4;
- } while (fi < fn);
- c2 = c1;
- c1 = c2 * tri[0] - s1 * tri[1];
- s1 = c2 * tri[1] + s1 * tri[0];
- }
- tri += 2;
- } while (k4 < n);
- }
- #endif /* HAVE_XMMINTRIN_H */
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